Name: Kulgar.
Class: Warlock.
Level: 10 at the time of applying.
Hello there, my lovely green skinned
friends. After having been roleplaying a night elf for ages now, I decided to leave my comfort zone and make a troll earlier this year. And now, I'm venturing into even bigger unknown territory for me and I decided to make an orc!
I've been wanting to make an orc warlock for a long time, but I was always held back back because I was unsure as to
how I could make an orc warlock for me. Finally, after much thought, I decided to give it a try but I'm still unsure, so if poor, old Kulgar here doesn't really coincide with the lore, please excuse me and feel free to correct me!

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Before the corruption of the orcs, Kulgar was born on Draenor to shaman parents. His father, an elder of Kulgar’s small, rural village, instructed the hatchlings of his town in the same way his forefathers instructed him and their forefathers instructed them before him. Kulgar’s family lived and prospered amidst the rolling green hills of Nagrand, free of hardship and pain and with talbuk meat in their warm bellies and elekk hide beneath their feet. Life was great and all was well.
Until Grom Hellscream came to visit. The blademaster came to the small alcove of huts that made Kulgar’s village, bringing with him claims of future glory and power. Kulgar’s father, not swayed by Grom's false promises, asked the wayward orc to leave their village be. Yet others did not share the same sentiments as the old and wise shaman.
Kulgar, after having struggled to fully grasp the way of his ancestors, wished to prove himself worthy of his mate and newborn son. And so, he decided to listen to Grom despite his father’s many warnings, and as a mere pup of six-and-ten years, gave himself up to the willful shaman’s alleges of bounteous glory and endless power.
Returning to his village with muscles bulging with demon blood, he was greeted by his father who after seeing the young Kulgar in his wicked state, casted him out from the village. Enraged by his father’s disowning of him, he wished to bring back his honor and so challenged his old and frail father to a duel. Kulgar easily snuffed the very life from his father’s body, and with blood-soaked clothes, he returned to Grom.
Many years later, once Kulgar’s demon-driven rage and bloodlust subsided in the humans' internment camps, the weight of what he had done came crashing down on him. Becoming more ill and weak than the common orc at the camps, he soon fell into a horrible state of depression and was on the verge of passing onto the great, dark beyond until Thrall freed the enslaved orcs. With the new warchief, Kulgar sailed across the Great Sea with the sole driving thought being redemption.
After the pit lord Mannoroth was slain and the Third War was over, Kulgar set out into the Barren lands and lived life alone as a hermit. For many years he lived a solitary life, brooding endlessly over all the horrors he had done with nothing but the voices of the past to haunt him day and night. The yearning for redemption soon consumed him and caused the orc to fall into madness; it was that very thought of redemption, combined with the return of past faltering which sustained the orc through life for many a long decade,
Now, he returns to Orgrimmar, his strength weak and soft after many a year far from battle, yet still seeking honor and redemption still for what he had done as he has fully and truly mastered the ways of his ancestors. Unlike his silly and foolish forefathers, he now commands the spirits to his own will, spirits far greater and far more powerful than his forbearers ever thought existed.
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Basically, the idea is that Kulgar is
very old. He's fallen back into his "old ways" during his time alone, albeit unknowingly, and is now determined that the demons he summons are benign "spirits" and that they are not in command of him. In other words, he's old, frail and just wants to redeem himself using his "shamanistic powers" before he passes into the void.