Smouldering embers, broken infernals, dead orcs and broken structures: the Burning Legion had made its mark on Splintertree Post following the short yet brutal siege they laid to it and its occupants. Where the orcs of the Red Blade thought they had slowly gained the upper hand in warding off the demon threats lurking in the northern forests, a sudden yet decisive strike ended any and all notion of that. They fought tooth and nail to ensure the Post would remain standing, but they did so at a price. The entire attack turned out to be one big, elaborate distraction which allowed infiltrating Satyrs to sneak in through the back and pillage through their supplies.
The worst of it all, however? It was not even the supplies they were after. In the thick of the battle, they came for but a single item that was in the orcs’ possession, and the defending forces learned too late before the demons and their ilk could make off with it: the prized Scepter of the Shaman-king. For many years, it had been in the tribe’s possession since they recovered it from other sinister forces, but the ancient relic of Clan Redblade had once again fallen in nefarious hands. There was no telling what neither demon nor Satyr would possibly desire the scepter for, but one thing was certain: whatever the scepter’s purpose was, it would no doubt serve as a catalyst for their own, evil gains. It was too late to pursue the thieves in the wake of the devastating attack, however. The culprits had long fled, and in their hubris, there was but a single clue that they left behind that pointed to its destination: the Broken Isles.
Battered and bruised, the Red Blade tribe prepared to make way back to Orgrimmar. What was hoped to be a quick retreat, turned out to be an arduous journey back into the relative safety of Orgrimmar’s walls, however. Every area surrounding the great warrior city was under severe attack from the Legion – the very city itself under heavy siege without a single reprieve. Even upon their timely return, having fought their way through the siege line in a daring advance, there was no rest for the wicked. A counter attack had to be made upon the Broken Isles – the center of the Legion’s power – and the demonic taint forever cleansed from the face of Azeroth. For the Red Blade tribe, there was a personal score to settle as well, however. With the Scepter of the Shaman-king taken, it would be a dishonour upon the tribe’s name to allow it to remain in demonic hands. Moreover, its former keeper, True Blood Sadok Sharptongue, had fallen to the demons’ fires. He was the first of no doubt many more deaths to come. It would be a heavy price the tribe, the Horde and indeed the entirety of Azeroth would have to pay to see the demonic forces gone for good, if such a thing were ever possible to even begin with.
It is in the face of these dire times that new heroes and leaders alike must stand up to carry the banner of the Red Blade forward into the fires of hell itself. As ships are sent out into the maw of the beast to cull this threat for good, so too do the Red Blades set sail for the Broken Isles to avenge the fallen, regain their honour and, most important of all, to fight for a worthy future for generations to come. For peace and prosperity. For death and glory. For the Horde. And for the Blood of the Tribe.
World of Warcraft: Legion has at long last come, and as is common with every single new expansion by now, Orcs of the Red Blade strives to make the best and full use of everything all of the new content has to offer! Through a chain of introductory events, the stage has been set for the tribe’s upcoming Legion plot, which will provide for yet another countless amount of stories, developments, characters and drama alike throughout the months to come! To ensure both new and present members know what the stakes are, you can read the introduction to the Legion plot above. Below, however, you will find all the OOC information you will need to know in order to be up to date for what to expect these coming weeks!
As with every new expansion, we are going to allow our members to take their time to explore all the new expansion content without having to worry about missing out on any RP experiences throughout the initial urge to explore the new zones and level up. To this end, we will have a two-week hiatus from official guild events following the initial release of Legion. That doesn’t mean RP will cease to exist, however!
As the tribe embarks to set sail for the Broken Isles, the storms and tides of the Maelstrom will split the tribe and its several ships up, initially scattering the tribe as they land upon the shores of the Broken Isles. Those who desire to continue on RPing, be it by themselves or with companions both in and outside the guild, will be quite welcome to continue to do so before the tribe eventually manages to come back together in the third week of Legion’s release. The tribe’s official landing location, and therefore place of rendezvous, will be the area of Highmountain. So you will know where to make your way towards when the time has come for the tribe to continue its arduous adventure into the Broken Isles together!
We hope to be able to welcome you all again when that time comes. Until our RP campaign continues, you can be certain that there will be plenty of people in the guild around to share new experiences with and to explore Legion’s content together with, should you so choose to. Not only is the end of the world a good time to rise up and become a hero, but so too is it to make new friends for life!
For the Blood of the Tribe!